Well i thought about towns. And then paths inbettween them, as you get closer to where Jargon is holding the princess, the paths get more dangerous. But so when you start you get warped to the castle and back, so you don't have to worry about getting attacked by monsters and other things. I think what we need to create for the maps is a address linker file, from what i have seen from a game created with orx called project x explore the site and download it. But i don't know if you can open it with dev c++, i just tried it and it did not work, i'm sticking with vs until 4.0 of sharpdevelop comes out.